# ATLMovie Attributes Sample: Uses Compiler COM Support and Active Movie Interfaces in an ATL Control

The ATLMovie attributes sample is an ATL control that demonstrates how to use compiler COM support and the Active Movie interfaces to play a movie. It implements several COM properties and methods on its `IMovieCtl` interface.

The ATLMovie sample is the nonattributed version of this sample.

Security Note
This sample code is provided to illustrate a concept and should not be used in applications or Web sites, as it may not illustrate the safest coding practices.

# Building and Running the Sample

#### To build and run this sample

1. Open the solution file ATLMovie.sln.

2. From the Build menu, click Build.

3. After the sample builds, open MovieCtl.htm in your Web browser. This will play the clock.avi file, which ships with Windows.

   You may need to edit MovieCtl.htm and update the line:

   `MovieCtl.FileName = "C:\Winnt\Clock.AVI"`

   to point to the location of the Clock.AVI file on your particular system.

# Properties and Methods

### Properties

Name | Description
--- | ---
FileName | The file name of the movie to play.

### Methods

Name | Description
--- | ---
Pause | Pause the currently playing movie.
Play | Play the movie pointed to by the FileName property.
Reset | Reset the playing position to the beginning of the movie.
Stop | Stop the movie.

# Attributes

This sample uses the following attributes:

coclass, dual, emitidl, helpstring, id, in, module, object, oleautomation, pointer_default, progid, propput, registration_script, threading, uuid

# Keywords

This sample uses the following keywords:

BEGIN_COM_MAP; BEGIN_MSG_MAP; BEGIN_OBJECT_MAP; BEGIN_PROPERTY_MAP; CComCoClass; CComControl; CComModule::GetClassObject; CComModule::GetLockCount; CComModule::Init; CComModule::RegisterServer; CComModule::Term; CComModule::UnregisterServer; CComObjectRootEx; COM_INTERFACE_ENTRY; COM_INTERFACE_ENTRY_IMPL; COM_INTERFACE_ENTRY_IMPL_IID; CreateBrushIndirect; CreateFilterGraph; CWindow::GetDC; DECLARE_REGISTRY_RESOURCEID; DeleteObject; DisableThreadLibraryCalls; END_COM_MAP; END_MSG_MAP; END_OBJECT_MAP; END_PROPERTY_MAP; FillRect; GetProperty; IDispatchImpl; IMediaControlPtr::Pause; IMediaControlPtr::Release; IMediaControlPtr::RenderFile; IMediaControlPtr::Run; IMediaControlPtr::Stop; IMediaPositionPtr::CurrentPosition; IMediaPositionPtr::Duration; IObjectSafetyImpl; IOleControlImpl; IOleInPlaceActiveObjectImpl; IOleInPlaceObjectWindowlessImpl; IOleInPlaceObjectWindowlessImpl::SetObjectRects; IOleObjectImpl; IPersistStorageImpl; IPersistStreamInitImpl; IProvideClassInfo2Impl; IVideoWindowPtr ::Owner IVideoWindowPtr::.CreateInstance; IVideoWindowPtr::Owner ; IVideoWindowPtr::SetWindowPosition; IVideoWindowPtr::Visible ; IVideoWindowPtr::WindowStyle ; IViewObjectExImpl; MESSAGE_HANDLER; OBJECT_ENTRY; OffsetRect; OleTranslateColor; Reset; SetWindowPosition; SysFreeString

Note
Some of the samples, such as this one, have not been modified to reflect the changes in the Visual C++ wizards, libraries, and compiler, but still demonstrate how to complete your desired task.