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## org.lwjgl.opengl
Class ATIMapObjectBuffer

    java.lang.Object
      org.lwjgl.opengl.ATIMapObjectBuffer

    public final class ATIMapObjectBuffer

extends java.lang.Object

Method Summary
`static java.nio.ByteBuffer` | `glMapObjectBufferATI(int buffer, long result_size, java.nio.ByteBuffer old_buffer)` glMapObjectBufferATI maps a gl object buffer to a ByteBuffer.
`static void` | `glUnmapObjectBufferATI(int buffer)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Method Detail

### glMapObjectBufferATI

    public static java.nio.ByteBuffer glMapObjectBufferATI(int buffer,
                                                           long result_size,
                                                           java.nio.ByteBuffer old_buffer)

  glMapObjectBufferATI maps a gl object buffer to a ByteBuffer. The oldBuffer argument can be null, in which case a new ByteBuffer will be created, pointing to the returned memory. If oldBuffer is non-null, it will be returned if it points to the same mapped memory, otherwise a new ByteBuffer is created.

  Parameters:
    `result_size` - The size of the buffer area.
    `old_buffer` - A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created.
  Returns:
    A ByteBuffer representing the mapped object buffer memory.

### glUnmapObjectBufferATI

    public static void glUnmapObjectBufferATI(int buffer)

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