//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#ifndef _WINOGLVIDEO_H_
#define _WINOGLVIDEO_H_

#ifndef _PLATFORMVIDEO_H_
#include "platform/platformVideo.h"
#endif

#ifndef _PLATFORMGL_H_
#include "platformWin32/platformGL.h"
#endif

#ifndef _PLATFORMWIN32_H_
#include "platformWin32/platformWin32.h"
#endif

#ifndef _WINDDISPLAYVIDEO_H_
#include "platformWin32/winVideo.h"
#endif

class OpenGLDevice : public WinDisplayDevice
{
private:
   typedef WinDisplayDevice Parent;
public:
   OpenGLDevice();

   virtual void initDevice();
   bool activate( U32 width, U32 height, U32 bpp, bool fullScreen );
   void shutdown();
   void destroy();
   bool setScreenMode( U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt = false, bool repaint = true );
   void swapBuffers();
   const char* getDriverInfo();
   bool getGammaCorrection(F32 &g);
   bool setGammaCorrection(F32 g);
   bool setVerticalSync( bool on );

   static DisplayDevice* create();
};

#endif // _H_WINOGLVIDEO
