#include <winVideo.h>
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| WinDisplayDevice () |
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virtual | ~WinDisplayDevice () |
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virtual void | initDevice () |
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| DisplayDevice () |
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virtual | ~DisplayDevice () |
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virtual bool | activate (U32 width, U32 height, U32 bpp, bool fullScreen)=0 |
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virtual void | shutdown ()=0 |
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virtual bool | setScreenMode (U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt=false, bool repaint=true)=0 |
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virtual bool | setResolution (U32 width, U32 height, U32 bpp) |
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virtual bool | toggleFullScreen () |
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virtual void | swapBuffers ()=0 |
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virtual const char * | getDriverInfo ()=0 |
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virtual bool | getGammaCorrection (F32 &g)=0 |
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virtual bool | setGammaCorrection (F32 g)=0 |
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virtual bool | setVerticalSync (bool on)=0 |
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bool | prevRes () |
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bool | nextRes () |
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const char * | getResolutionList () |
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bool | isFullScreenOnly () |
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void enumerateBitDepths |
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static |
U16 mOriginalRamp[256 *3] |
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protected |
bool smCanDo16Bit = false |
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staticprotected |
bool smCanDo32Bit = false |
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staticprotected |
bool smCanSwitchBitDepth = false |
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staticprotected |
The documentation for this class was generated from the following files:
- platformWin32/winVideo.h
- platformWin32/winVideo.cc