Torque2D Reference
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#include <platformEmscripten.h>
Public Member Functions | |
EmscriptenPlatState () | |
void | setWindowTitle (const char *title) |
Public Attributes | |
bool | captureDisplay |
bool | fadeWindows |
char | appWindowTitle [256] |
bool | quit |
bool | ctxNeedsUpdate |
bool | portrait |
U32 | currentTime |
bool | fullscreen |
U32 | osVersion |
U32 | firstThreadId |
U32 | torqueThreadId |
RandomLCG | platRandom |
bool | mouseLocked |
bool | backgrounded |
bool | minimized |
U32 | sleepTicks |
U32 | lastTimeTick |
Point2I | windowSize |
bool | windowCreated |
U32 | appReturn |
int | argc |
const char ** | argv |
bool | useRedirect |
bool | dedicated |
const int | MaxEvents = 255 |
Vector< SDL_Event > | eventList |
StringTableEntry | mainDotCsDir |
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inline |
U32 appReturn |
char appWindowTitle[256] |
int argc |
const char** argv |
bool backgrounded |
bool captureDisplay |
bool ctxNeedsUpdate |
U32 currentTime |
bool dedicated |
Vector<SDL_Event> eventList |
bool fadeWindows |
U32 firstThreadId |
bool fullscreen |
U32 lastTimeTick |
StringTableEntry mainDotCsDir |
const int MaxEvents = 255 |
bool minimized |
bool mouseLocked |
U32 osVersion |
RandomLCG platRandom |
bool portrait |
bool quit |
U32 sleepTicks |
U32 torqueThreadId |
bool useRedirect |
bool windowCreated |
Point2I windowSize |