Torque2D Reference
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#include <console.h>
Classes | |
struct | Enums |
This represents a specific item in the enumeration. More... | |
Public Member Functions | |
EnumTable (S32 sSize, Enums *sTable) | |
Public Attributes | |
S32 | size |
Number of enumerated items in the table. More... | |
Enums * | table |
Scripting engine representation of an enum.
This data structure is used by the scripting engine to expose enumerations to the scripting language. It acts to relate named constants to integer values, just like an enum in C++.
S32 size |
Number of enumerated items in the table.
Enums* table |