Torque2D Reference
Public Member Functions | Friends | List of all members
TextureObject Class Reference

#include <TextureObject.h>

Public Member Functions

 TextureObject ()
 
StringTableEntry getTextureKey (void)
 
GLuint getGLTextureName (void)
 
const GBitmapgetBitmap (void)
 
U32 getTextureWidth (void)
 
U32 getTextureHeight (void)
 
U32 getBitmapWidth (void)
 
U32 getBitmapHeight (void)
 
GLuint getFilter (void)
 
bool getClamp (void)
 
S32 getTextureResidentSize (void) const
 
S32 getBitmapResidentSize (void) const
 
TextureHandle::TextureHandleType getHandleType (void)
 

Friends

class TextureManager
 
class TextureDictionary
 
class TextureHandle
 

Constructor & Destructor Documentation

TextureObject ( )
inline

Member Function Documentation

const GBitmap* getBitmap ( void  )
inline
U32 getBitmapHeight ( void  )
inline
S32 getBitmapResidentSize ( void  ) const
inline
U32 getBitmapWidth ( void  )
inline
bool getClamp ( void  )
inline
GLuint getFilter ( void  )
inline
GLuint getGLTextureName ( void  )
inline
TextureHandle::TextureHandleType getHandleType ( void  )
inline
U32 getTextureHeight ( void  )
inline
StringTableEntry getTextureKey ( void  )
inline
S32 getTextureResidentSize ( void  ) const
inline
U32 getTextureWidth ( void  )
inline

Friends And Related Function Documentation

friend class TextureDictionary
friend
friend class TextureHandle
friend
friend class TextureManager
friend

The documentation for this class was generated from the following file: