Torque2D Reference

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### - d -

- d : PlaneF
- data : ConnectedReceiveEvent , ConsoleEvent
- Data : LListNode< T >
- data : PacketReceiveEvent , ReadEvent , spAnimationState , spBone , spEvent , spSkeleton , spSlot , WAVE_Struct
- Data1 : _ALGUID
- Data2 : _ALGUID
- Data3 : _ALGUID
- Data4 : _ALGUID
- dataPtr : BitStream , Dictionary::Entry
- dataSize : WAVE_Struct
- dbgFileName : StmtNode
- dbgLineNumber : StmtNode
- deadZoneBegin : ActionMap::BreakEntry , ActionMap::Node
- deadZoneEnd : ActionMap::BreakEntry , ActionMap::Node
- decls : ObjectBlockDecl
- dedicated : EmscriptenPlatState
- defaultCursor : GuiCanvas
- defaultMix : spAnimationStateData
- defaultSkin : spSkeletonData
- delay : spTrackEntry
- descent : GuiMLTextCtrl::Atom
- desktopBitsPixel : AndroidPlatState
- desktopHeight : AndroidPlatState
- desktopWidth : AndroidPlatState
- destObject : SimEvent
- deviceInst : ActionMap::BreakEntry , ActionMap::DeviceMap , InputEvent
- deviceType : ActionMap::BreakEntry , ActionMap::DeviceMap , InputEvent
- digestChars : MD5
- digestRaw : MD5
- disabled : GuiScrollCtrl
- display : engine
- dispose : _spAttachmentLoaderVtable , _spAttachmentVtable , _spTimelineVtable
- divStyle : GuiMLTextCtrl::Line
- doc : StrConstNode
- done : GuiFadeinBitmapCtrl
- downEvents : touchTracker
- drawBitmapOnly : GuiMenuBar::Menu
- drawBorder : GuiMenuBar::Menu
- drawOrder : spSkeleton
- drawOrders : spDrawOrderTimeline
- duration : _ToEntry , spAnimation
- dwAlphaBitMask : PVRTextureHeaderV2
- dwBBitMask : PVRTextureHeaderV2
- dwBitCount : PVRTextureHeaderV2
- dwDataSize : PVRTextureHeaderV2
- dwGBitMask : PVRTextureHeaderV2
- dwHeaderSize : PVRTextureHeaderV2
- dwHeight : PVRTextureHeaderV2
- dwMipMapCount : PVRTextureHeaderV2
- dwNumSurfs : PVRTextureHeaderV2
- dwpfFlags : PVRTextureHeaderV2
- dwPVR : PVRTextureHeaderV2
- dwRBitMask : PVRTextureHeaderV2
- dwWidth : PVRTextureHeaderV2