#include <b2BlockAllocator.h>
This is a small object allocator used for allocating small objects that persist for more than one time step. See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp
void * Allocate |
( |
int32 |
size | ) |
|
Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize.
void Free |
( |
void * |
p, |
|
|
int32 |
size |
|
) |
| |
Free memory. This will use b2Free if the size is larger than b2_maxBlockSize.
The documentation for this class was generated from the following files:
- Box2D/Common/b2BlockAllocator.h
- Box2D/Common/b2BlockAllocator.cpp