Torque2D Reference

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### - l -

- LangFile() : LangFile
- LangTable() : LangTable
- last() : LList< T > , SceneObjectSet , SimSet
- Last() : TiXmlAttributeSet
- last() : Vector< T > , VectorPtr< T >
- lastAttribute() : SimXMLDocument
- LastAttribute() : TiXmlElement
- LastChild() : TiXmlNode
- LeapMotionManager() : LeapMotionManager
- len() : Point2D , Point2F , Point2I , Point3D , Point3F , Point3I
- len_x() : Box3D , Box3F , RectD , RectF , RectI
- len_y() : Box3D , Box3F , RectD , RectF , RectI
- len_z() : Box3D , Box3F
- length() : StringBuffer , TiXmlString
- lenSquared() : Point2D , Point2F , Point3D , Point3F
- lerp() : Vector2
- lineDeleted() : GuiMessageVectorCtrl
- lineInserted() : GuiMessageVectorCtrl
- link() : LList< T >
- linkAfter() : ResourceObject
- LinkEndChild() : TiXmlNode
- linkNamespaces() : SimObject
- listen() : Net , TCPObject
- LList() : LList< T >
- LListNode() : LListNode< T >
- load() : GBitmap , LangFile , ResManager
- loadAssetTags() : AssetManager
- loadAxisInfo() : JoystickInputDevice
- loadBitmapArray() : GuiScrollCtrl
- loadCacheDir() : T2DActivity
- loadCharInfo() : GFont
- loadFile() : SimXMLDocument
- LoadFile() : TiXmlDocument
- loadInstance() : ResManager
- loadJournal() : GameInterface
- loadJoystickInfo() : JoystickInputDevice
- loadModuleExplicit() : ModuleManager
- loadModuleGroup() : ModuleManager
- loadNextGhostAlwaysObject() : NetConnection
- loadResolutions() : OpenGLDevice
- loadSelection() : GuiEditCtrl
- localTimeToDOSTime() : ZipArchive
- localToGlobalCoord() : GuiControl
- lock() : Mutex , MutexHandle , SimSet
- lockComponentList() : SimComponent
- lockMutex() : Mutex
- lockSelection() : GuiTreeViewCtrl
- logCallback() : ConsoleLogger
- LogicalPosition() : SpriteBatchItem::LogicalPosition
- login() : RemoteDebuggerBase
- lookup() : _StringTable , Dictionary , Namespace , NetConnection
- lookupClassName() : ConsoleObject
- lookupn() : _StringTable
- lookupRecursive() : Namespace
- lookupString() : ConnectionStringTable , NetStringTable
- LoopingImage() : LoopingImage
- LoopingList() : LoopingList
- loseFirstResponder() : GuiScrollCtrl