Torque2D Reference
Public Attributes | List of all members
b2ContactEdge Struct Reference

#include <b2Contact.h>

Public Attributes

b2Bodyother
 provides quick access to the other body attached. More...
 
b2Contactcontact
 the contact More...
 
b2ContactEdgeprev
 the previous contact edge in the body's contact list More...
 
b2ContactEdgenext
 the next contact edge in the body's contact list More...
 

Detailed Description

A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body.

Member Data Documentation

b2Contact* contact

the contact

the next contact edge in the body's contact list

b2Body* other

provides quick access to the other body attached.

the previous contact edge in the body's contact list


The documentation for this struct was generated from the following file: