Torque2D Reference

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### - m -

- magnitudeSafe() : Point3F
- mainInitialize() : DefaultGame , GameInterface
- mainLoop() : DefaultGame , GameInterface
- mainShutdown() : DefaultGame , GameInterface
- maintainSizing() : GuiCanvas
- makeFirstResponder() : GuiControl
- makeFullPathName() : Platform
- makeRelativePathName() : Platform
- mapString() : ConnectionStringTable , NetConnection
- markDirty() : NetworkProcessList
- markGroup() : Namespace
- MatrixF() : MatrixF
- MD5() : MD5
- memSize() : Vector< T >
- MemStream() : MemStream
- menuItemSelected() : GuiMenuBar
- merge() : Vector< T >
- mergeModules() : ModuleManager
- MergeOn() : PNGImage
- mergeScene() : Scene
- Message() : Message
- message() : PlatformAssert
- messageBox() : Platform
- MessageForwarder() : MessageForwarder
- MessageQueue() : MessageQueue
- messageSiblings() : GuiControl
- MessageVector() : MessageVector
- minimizeWindow() : Platform
- missionPathsSent() : NetConnection
- ModuleDefinition() : ModuleDefinition
- ModuleDependency() : ModuleDefinition::ModuleDependency
- ModuleManager() : ModuleManager
- ModuleMergeDefinition() : ModuleMergeDefinition
- MotionListener() : LeapMotionManager::MotionListener
- mount() : SceneWindow
- mouseButtonDown() : GuiCanvas
- mouseLock() : GuiCanvas , GuiControl
- MouseMoveEvent() : MouseMoveEvent
- mouseRightButtonDown() : GuiCanvas
- mouseUnlock() : GuiCanvas , GuiControl
- moveAndSnapSelection() : GuiEditCtrl
- moveEmitter() : ParticleAsset
- moveItemDown() : GuiTreeViewCtrl
- moveItemUp() : GuiTreeViewCtrl
- moveQueryProxy() : SpriteBatch
- moveSelection() : GuiEditCtrl
- moveSelectionToCtrl() : GuiEditCtrl
- moveTo() : SceneObject
- mul() : MatrixF , QuatF
- mulP() : MatrixF , QuatF , TQuatF
- mult() : Vector2
- mulV() : MatrixF
- Mutex() : Mutex
- MutexHandle() : MutexHandle