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AudioBuffer Class Reference

`#include <audioBuffer.h>`

Inheritance diagram for AudioBuffer:

## Public Member Functions
| AudioBuffer (StringTableEntry filename)
| ~AudioBuffer ()
ALuint | getALBuffer ()
bool | isLoading ()
Public Member Functions inherited from ResourceInstance
| ResourceInstance ()
virtual | ~ResourceInstance ()

## Static Public Member Functions
static Resource< AudioBuffer > | find (const char *filename)
static ResourceInstance * | construct (Stream &stream)

## Friends
class | AudioThread

## Additional Inherited Members
Public Attributes inherited from ResourceInstance
ResourceObject * | mSourceResource
| Pointer to the ResourceObject that stores all our book-keeping data. More...

## Constructor & Destructor Documentation

AudioBuffer | ( | StringTableEntry | filename | ) |

~AudioBuffer | ( |  | ) |

## Member Function Documentation

ResourceInstance * construct | ( | Stream & | stream | ) |
| static

Resource< AudioBuffer > find | ( | const char * | filename | ) |
| static

ALuint getALBuffer | ( |  | ) |

bool isLoading | ( |  | ) |
| inline

## Friends And Related Function Documentation

friend class AudioThread
| friend

The documentation for this class was generated from the following files:

- audio/audioBuffer.h
- audio/audioBuffer.cc