Torque2D Reference
Public Member Functions | List of all members
b2ContactFilter Class Reference

#include <b2WorldCallbacks.h>

+ Inheritance diagram for b2ContactFilter:

Public Member Functions

virtual ~b2ContactFilter ()
 
virtual bool ShouldCollide (b2Fixture *fixtureA, b2Fixture *fixtureB)
 

Detailed Description

Implement this class to provide collision filtering. In other words, you can implement this class if you want finer control over contact creation.

Constructor & Destructor Documentation

virtual ~b2ContactFilter ( )
inlinevirtual

Member Function Documentation

bool ShouldCollide ( b2Fixture fixtureA,
b2Fixture fixtureB 
)
virtual

Return true if contact calculations should be performed between these two shapes.

Warning
for performance reasons this is only called when the AABBs begin to overlap.

The documentation for this class was generated from the following files: