Torque2D Reference
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This is the complete list of members for WorldQueryFilter, including all inherited members.
getAlwaysInScopeFilter(void) const | WorldQueryFilter | inline |
getEnabledFilter(void) const | WorldQueryFilter | inline |
getPickingAllowedFilter(void) const | WorldQueryFilter | inline |
getVisibleFilter(void) const | WorldQueryFilter | inline |
mAlwaysInScopeFilter | WorldQueryFilter | |
mEnabledFilter | WorldQueryFilter | |
mPickingAllowedFilter | WorldQueryFilter | |
mSceneGroupMask | WorldQueryFilter | |
mSceneLayerMask | WorldQueryFilter | |
mVisibleFilter | WorldQueryFilter | |
resetQuery(void) | WorldQueryFilter | inline |
setAlwaysInScopeFilter(const bool filter) | WorldQueryFilter | inline |
setEnabledFilter(const bool filter) | WorldQueryFilter | inline |
setPickingAllowedFilter(const bool filter) | WorldQueryFilter | inline |
setVisibleFilter(const bool filter) | WorldQueryFilter | inline |
WorldQueryFilter() | WorldQueryFilter | inline |
WorldQueryFilter(const U32 sceneLayerMask, const U32 sceneGroupMask, const bool enabledFilter, const bool visibleFilter, const bool pickingAllowedFilter, const bool alwaysInScopeFilter) | WorldQueryFilter | inline |