TorqueScript Reference

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### - r -

- raise() : BehaviorComponent
- read() : Taml
- readComment() : SimXMLDocument
- readLine() : FileObject , StreamObject
- readLongString() : StreamObject
- readString() : StreamObject
- readSTString() : StreamObject
- redo() : UndoManager
- refreshAllAssets() : AssetManager
- refreshAsset() : AssetBase , AssetManager
- registerEvent() : EventManager
- releaseAsset() : AssetManager
- remove() : EventManager , Scene , SceneObjectSet , SimSet
- removeAssetPreload() : Scene
- removeBehavior() : BehaviorComponent
- removeComponents() : SimComponent
- removeDataKey() : ParticleAsset , ParticleAssetEmitter
- removeDeclaredAsset() : AssetManager
- removeDeclaredAssets() : AssetManager
- removeDependency() : ModuleDefinition
- removeEmitter() : ParticleAsset
- removeExplicitCell() : ImageAsset
- removeFieldFilter() : SimObject
- removeFromMenuBar() : PopupMenu
- removeFromScene() : SceneObject
- removeInputListener() : SceneWindow
- removeItem() : PopupMenu
- removeListener() : ModuleManager
- removeSprite() : CompositeSprite
- removeText() : SimXMLDocument
- renameDeclaredAsset() : AssetManager
- renameReferencedAsset() : AssetManager
- renameTag() : AssetTagsManifest , NameTags
- renderFront() : GuiCanvas
- reOrder() : BehaviorComponent
- reorderChild() : GuiControl , SceneObjectSet , SimSet
- repaint() : GuiCanvas
- reset() : GuiCanvas , SimXMLDocument
- resetCursor() : GuiCanvas
- resetDebugStats() : Scene
- resetGhosting() : GameConnection
- resetScene() : SceneWindow
- resize() : GuiControl
- resolveGhostID() : NetConnection
- resolveObjectFromGhostIndex() : NetConnection
- restoreAssetTags() : AssetManager
- rotateTo() : SceneObject