Torque2D Reference
Public Attributes | List of all members
b2JointEdge Struct Reference

#include <b2Joint.h>

Public Attributes

b2Bodyother
 provides quick access to the other body attached. More...
 
b2Jointjoint
 the joint More...
 
b2JointEdgeprev
 the previous joint edge in the body's joint list More...
 
b2JointEdgenext
 the next joint edge in the body's joint list More...
 

Detailed Description

A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.

Member Data Documentation

b2Joint* joint

the joint

b2JointEdge* next

the next joint edge in the body's joint list

b2Body* other

provides quick access to the other body attached.

b2JointEdge* prev

the previous joint edge in the body's joint list


The documentation for this struct was generated from the following file: