#include <osxOpenGLDevice.h>
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| osxOpenGLDevice () |
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void | initDevice () |
| The following are inherited from DisplayDevice. More...
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bool | cleanUpContext () |
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bool | activate (U32 width, U32 height, U32 bpp, bool fullScreen) |
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void | shutdown () |
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NSOpenGLPixelFormat * | generateValidPixelFormat (bool fullscreen, U32 bpp, U32 samples) |
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bool | setScreenMode (U32 width, U32 height, U32 bpp, bool fullScreen, bool forceIt=false, bool repaint=true) |
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void | swapBuffers () |
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const char * | getDriverInfo () |
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bool | getGammaCorrection (F32 &g) |
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bool | setGammaCorrection (F32 g) |
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bool | setVerticalSync (bool sync) |
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| DisplayDevice () |
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virtual | ~DisplayDevice () |
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virtual bool | setResolution (U32 width, U32 height, U32 bpp) |
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virtual bool | toggleFullScreen () |
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bool | prevRes () |
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bool | nextRes () |
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const char * | getResolutionList () |
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bool | isFullScreenOnly () |
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bool activate |
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U32 |
width, |
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U32 |
height, |
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U32 |
bpp, |
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bool |
fullScreen |
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) |
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virtual |
NSOpenGLPixelFormat * generateValidPixelFormat |
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bool |
fullscreen, |
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U32 |
bpp, |
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U32 |
samples |
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) |
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const char * getDriverInfo |
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virtual |
bool getGammaCorrection |
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F32 & |
g | ) |
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virtual |
bool setGammaCorrection |
( |
F32 |
g | ) |
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virtual |
bool setScreenMode |
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U32 |
width, |
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U32 |
height, |
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U32 |
bpp, |
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bool |
fullScreen, |
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bool |
forceIt = false , |
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bool |
repaint = true |
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) |
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virtual |
bool setVerticalSync |
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bool |
sync | ) |
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virtual |
The documentation for this class was generated from the following files:
- platformOSX/osxOpenGLDevice.h
- platformOSX/osxOpenGLDevice.mm