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TextureHandle Member List

This is the complete list of members for TextureHandle, including all inherited members.

BitmapKeepTexture enum value | TextureHandle |
BitmapTexture enum value | TextureHandle |
clear(void) | TextureHandle | inline
getBitmap(void) | TextureHandle |
getBitmap(void) const | TextureHandle |
getGLName(void) const | TextureHandle |
getHeight(void) const | TextureHandle |
getTextureKey(void) const | TextureHandle |
getWidth(void) const | TextureHandle |
InvalidTexture enum value | TextureHandle |
IsNull(void) const | TextureHandle | inline
NotNull(void) const | TextureHandle | inline
operator TextureObject *() | TextureHandle | inline
operator!=(const TextureHandle &handle) const | TextureHandle | inline
operator=(const TextureHandle &t) | TextureHandle | inline
operator==(const TextureHandle &handle) const | TextureHandle | inline
refresh(void) | TextureHandle |
set(const char *pTextureKey, TextureHandleType type=BitmapTexture, bool clampToEdge=false, bool force16Bit=false) | TextureHandle |
set(const char *pTextureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle |
setClamp(const bool clamp) | TextureHandle |
setFilter(const GLuint filter) | TextureHandle |
TextureHandle() | TextureHandle | inline
TextureHandle(TextureObject *to) | TextureHandle | inline
TextureHandle(const TextureHandle &th) | TextureHandle | inline
TextureHandle(const char *textureKey, TextureHandleType type, bool clampToEdge=false, bool force16Bit=false) | TextureHandle |
TextureHandle(const char *textureKey, GBitmap *bmp, TextureHandleType type, bool clampToEdge=false) | TextureHandle |
TextureHandleType enum name | TextureHandle |
~TextureHandle() | TextureHandle | inline