Torque2D Reference
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#include <SceneController.h>
Public Member Functions | |
SceneController () | |
virtual | ~SceneController () |
virtual void | integrate (Scene *pScene, const F32 totalTime, const F32 elapsedTime, DebugStats *pDebugStats)=0 |
Integration. More... | |
virtual void | renderOverlay (Scene *pScene, const SceneRenderState *pSceneRenderState, BatchRender *pBatchRenderer)=0 |
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inline |
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inlinevirtual |
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pure virtual |
Integration.
Implemented in PointForceController, BuoyancyController, PickingSceneController, GroupedSceneController, and AmbientForceController.
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pure virtual |
Implemented in PointForceController, BuoyancyController, PickingSceneController, and GroupedSceneController.