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Public Member Functions | List of all members
ProcessPingEvent Class Reference
Inheritance diagram for ProcessPingEvent:

## Public Member Functions
| ProcessPingEvent (U32 _session)
void | process (SimObject *object)
Public Member Functions inherited from SimEvent
| SimEvent ()
virtual | ~SimEvent ()

## Additional Inherited Members
Public Attributes inherited from SimEvent
SimEvent * | nextEvent
| Linked list details - pointer to next item in the list. More...
SimTime | startTime
| When the event was posted. More...
SimTime | time
| When the event is scheduled to occur. More...
U32 | sequenceCount
SimObject * | destObject
| Object on which this event will be applied. More...

## Constructor & Destructor Documentation

ProcessPingEvent | ( | U32 | _session | ) |
| inline

## Member Function Documentation

void process | ( | SimObject * | object | ) |
| inline virtual

Function called when event occurs.

This is where the meat of your event's implementation goes.

See any of the subclasses for ideas of what goes in here.

The event is deleted immediately after processing. If the object referenced in destObject is deleted, then the event is not called. The even will be executed unconditionally if the object referenced is NULL.

Parameters

  object | Object stored in destObject.

Implements SimEvent.

The documentation for this class was generated from the following file:

- network/serverQuery.cc