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Public Attributes | List of all members
GLState Struct Reference

GL state information. More...

`#include <platformGL.h>`

## Public Attributes
bool | suppARBMultitexture
bool | suppEXTblendcolor
bool | suppEXTblendminmax
bool | suppPackedPixels
bool | suppTexEnvAdd
bool | suppLockedArrays
bool | suppTextureEnvCombine
bool | suppVertexArrayRange
bool | suppFogCoord
bool | suppEdgeClamp
bool | suppTextureCompression
bool | suppS3TC
bool | suppFXT1
bool | suppTexAnisotropic
bool | suppPalettedTexture
bool | suppVertexBuffer
bool | suppSwapInterval
GLint | maxFSAASamples
unsigned int | triCount [4]
unsigned int | primCount [4]
unsigned int | primMode
GLfloat | maxAnisotropy
GLint | maxTextureUnits

## Detailed Description

GL state information.

## Member Data Documentation

GLfloat maxAnisotropy

GLint maxFSAASamples

GLint maxTextureUnits

unsigned int primCount

unsigned int primMode

bool suppARBMultitexture

bool suppEdgeClamp

bool suppEXTblendcolor

bool suppEXTblendminmax

bool suppFogCoord

bool suppFXT1

bool suppLockedArrays

bool suppPackedPixels

bool suppPalettedTexture

bool suppS3TC

bool suppSwapInterval

bool suppTexAnisotropic

bool suppTexEnvAdd

bool suppTextureCompression

bool suppTextureEnvCombine

bool suppVertexArrayRange

bool suppVertexBuffer

unsigned int triCount

The documentation for this struct was generated from the following file:

- platformAndroid/platformGL.h