Torque2D Reference

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Here is a list of all class members with links to the classes they belong to:

### - r -

- r : AndroidGamma , spSkeleton , spSlot , spSlotData
- radius : SphereF
- raise() : BehaviorComponent
- rand() : Vector2
- randF() : RandomGeneratorBase
- randI() : RandomGeneratorBase , RandomLCG , RandomR250
- RANDOM_ORIENTATION : ParticleAssetEmitter
- RandomGeneratorBase() : RandomGeneratorBase
- RandomLCG() : RandomLCG
- RandomR250() : RandomR250
- randRangeF() : RandomGeneratorBase
- randRangeI() : RandomGeneratorBase
- Ranged : ActionMap::Node
- rateChanged : NetConnection::PacketNotify
- RayCastCallback() : SpriteBatchQuery , WorldQuery
- rc : StringBuffer
- reactivate() : Input , Video
- read() : CodeBlock , File
- Read : File , FileStream
- read() : GBitmap , GFont , GPalette
- Read() : PNGImage
- read() : Stream , Taml , TamlBinaryReader , TamlJSONReader , TamlXmlReader , CentralDir , EndOfCentralDir , ExtraField , FileHeader
- Read : ZipArchive
- readAffineTransform() : BitStream
- readBits() : BitStream
- readBMFont() : GFont
- readCentralDirectory() : ZipArchive
- readClassId() : BitStream
- readComment() : SimXMLDocument
- readCompressedPoint() : BitStream
- readConnectAccept() : GameConnection , NetConnection
- readConnectRequest() : GameConnection , NetConnection
- readCussedU32() : BitStream
- readDemoStartBlock() : ConnectionProtocol , ConnectionStringTable , NetConnection
- readExtraFields() : FileHeader
- readFlag() : BitStream
- readFloat() : BitStream
- readHuffBuffer() : HuffmanProcessor
- readInt() : BitStream
- readJPEG() : GBitmap
- readLine() : FileObject , Stream , StreamObject
- readLongString() : Stream , StreamObject
- readMemory() : FileObject
- readMSBmp() : GBitmap
- readMSPalette() : GPalette
- ReadName() : TiXmlBase
- readNormalVector() : BitStream
- readObject() : SimObject , SimSet
- ReadOnly : Platform::VolumeInformation
- readPacket() : GameConnection , NetConnection
- readPNG() : GBitmap
- readRangedF32() : BitStream
- readRangedS32() : BitStream
- readRangedU32() : BitStream
- readSignedFloat() : BitStream
- readSignedInt() : BitStream
- readString() : BitStream , Stream , StreamObject
- readSTString() : Stream , StreamObject
- ReadText() : TiXmlBase
- ReadValue() : TiXmlElement
- readVector() : BitStream
- ReadWrite : File , FileStream , ZipArchive
- ReadyForNormalGhosts : NetConnection
- reallySetCursorPos() : GuiTextEditCtrl
- rebalance() : GuiFrameSetCtrl
- RebuildVisible : GuiTreeViewCtrl
- rebuildZip() : ZipArchive
- receiprocate() : Vector2
- recordBlock() : NetConnection
- RectClipper() : RectClipper
- RectD() : RectD
- RectF() : RectF
- RectI() : RectI
- RECTILINEAR_LAYOUT : CompositeSprite
- recurse : InternalSlotAccessNode , InternalSlotDecl
- recv() : Net
- red : ColorF , ColorI
- redo() : GuiEditCtrl , UndoAction , UndoManager , UndoScriptAction
- reduceLoadCount() : ModuleDefinition
- refCount : CodeBlock
- Reference : HashMap< Key, Value, Sequence > , HashTable< Key, Value >::_Iterator< U, E, M > , HashTable< Key, Value >
- reference : Vector< T > , VectorPtr< T >
- ReferencedAssets() : ReferencedAssets
- reflow() : GuiMLTextCtrl
- refresh() : TextureHandle , TextureManager
- refreshAllAssets() : AssetManager
- refreshAsset() : AssetBase , AssetManager
- refreshCursor() : CursorManager , Input
- refreshMouseControl() : GuiCanvas
- refreshWindow() : DefaultGame , GameInterface
- Region : GuiFrameSetCtrl , GuiScrollCtrl
- region : MasterInfo
- regionHeight : spRegionAttachment
- regionMask : ServerFilter
- regionOffsetX : spRegionAttachment
- regionOffsetY : spRegionAttachment
- regionOriginalHeight : spRegionAttachment
- regionOriginalWidth : spRegionAttachment
- regions : spAtlas
- regionWidth : spRegionAttachment
- registerAssetPtrRefreshNotify() : AssetManager
- registerClassRep() : AbstractClassRep
- registerEditControl() : GuiInspectorField
- registerEvent() : EventManager
- registerEventCallback() : TextureManager
- registerExtension() : ResManager
- registerObject() : SimObject
- registerReference() : SimObject
- registerRefreshNotify() : AssetPtrBase
- registerSpectator() : MessageVector
- release() : Semaphore
- releaseAcquiredReferenceCount() : AssetManager
- releaseAsset() : AssetManager
- releaseSemaphore() : Semaphore
- relinkPackages() : Namespace
- remoteAddr : NameLookupRequest , Socket
- RemoteCommandEvent() : RemoteCommandEvent
- RemoteDebugger1() : RemoteDebugger1
- RemoteDebuggerBase() : RemoteDebuggerBase
- RemoteDebuggerBridge : RemoteDebuggerBase , RemoteDebuggerBridge
- remotePort : Socket
- remove() : Dictionary , EventManager , ResDictionary , SceneObjectList , SimIdDictionary , SimManagerNameDictionary , SimNameDictionary , SimObjectList , SimpleHashTable< T > , SparseArray< T > , SpriteBatchQuery , StringBufferManager , TextureDictionary
- Remove() : TiXmlAttributeSet
- remove() : WorldQuery
- removeAction() : UndoManager
- removeAllChildren() : GuiTreeViewCtrl
- removeAlwaysInScope() : WorldQuery
- removeAsset() : AssetTagsManifest::AssetTag
- removeAssetPreload() : Scene
- removeAttribute() : SimXMLDocument
- RemoveAttribute() : TiXmlElement
- removeAutoPlot() : GuiGraphCtrl
- removeBehavior() : BehaviorComponent
- removeCameraMountReference() : SceneObject
- RemoveChild() : TiXmlNode
- removeCodeBlock() : RemoteDebuggerBase
- removeComponent() : SimComponent
- removeDataKey() : ParticleAssetField , ParticleAssetFieldCollection
- removeDeclaredAsset() : AssetManager
- removeDeclaredAssets() : AssetManager
- removeDependency() : ModuleDefinition
- removeDestroyNotification() : SceneObject
- removeEmitter() : ParticleAsset
- removeEntry() : GuiTextListCtrl , ZipArchive
- removeEntryByIndex() : GuiTextListCtrl
- removeEventManager() : EventManager
- removeExplicitCell() : ImageAsset
- removeField() : ConsoleObject
- removeFieldFilter() : SimObject
- removeFromCodeList() : CodeBlock
- removeFromInputEventPick() : SceneWindow
- removeFromMenuBar() : PopupMenu
- removeFromScene() : Scene
- removeFromSet() : SimObject
- removeFromTable() : TCPObject
- removeInputListener() : SceneWindow
- removeItem() : GuiTreeViewCtrl , PopupMenu
- removeListener() : ModuleManager
- removeMenu() : GuiMenuBar
- removeMenuItem() : GuiMenuBar
- removeNode() : ActionMap , TamlCustomNode , TamlCustomNodes
- removeNotify() : SimObject
- removeObject() : GuiControl , GuiFrameSetCtrl , GuiGridControl , GuiRolloutCtrl , GuiStackControl , SceneObjectSet , SimGroup , SimSet
- removePath() : ResManager
- removePendingConnection() : NetInterface
- removeSelection() : GuiEditCtrl , GuiListBoxCtrl , GuiTreeViewCtrl
- removeSprite() : SpriteBatch
- removeStable() : SceneObjectList , SimObjectList
- removeString() : NetStringTable
- removeSubmenuItem() : GuiMenuBar
- removeText() : SimXMLDocument
- removeThread() : ThreadManager
- removeVariable() : Dictionary
- renameDeclaredAsset() : AssetManager
- renameField() : GuiInspectorDynamicField
- renameReferencedAsset() : AssetManager
- renameTag() : AssetTagsManifest , NameTags
- render() : GuiCursor , ImageFrameProviderCore , SpriteBatch , SpriteBatchItem
- RENDER_SORT_BATCH : SceneRenderQueue
- RENDER_SORT_GROUP : SceneRenderQueue
- RENDER_SORT_INVALID : SceneRenderQueue
- RENDER_SORT_INVERSE_XAXIS : SceneRenderQueue
- RENDER_SORT_INVERSE_YAXIS : SceneRenderQueue
- RENDER_SORT_INVERSE_ZAXIS : SceneRenderQueue
- RENDER_SORT_NEWEST : SceneRenderQueue
- RENDER_SORT_OFF : SceneRenderQueue
- RENDER_SORT_OLDEST : SceneRenderQueue
- RENDER_SORT_XAXIS : SceneRenderQueue
- RENDER_SORT_YAXIS : SceneRenderQueue
- RENDER_SORT_ZAXIS : SceneRenderQueue
- renderBackground() : GuiTabBookCtrl
- renderBitmapArray() : GuiIconButtonCtrl
- renderButton() : GuiBitmapButtonCtrl , GuiIconButtonCtrl , GuiImageButtonCtrl , GuiToolboxButtonCtrl
- renderChildControls() : GuiControl
- renderCircleShape() : ShapeVector
- renderColorBox() : GuiColorPickerCtrl
- rendererObject : spAtlasPage , spRegionAttachment
- renderFallbacks : DebugStats
- renderFrame() : GuiCanvas
- renderGui() : ImageFrameProviderCore
- renderJustifiedText() : GuiControl
- renderJustifiedTextRot() : GuiTabBookCtrl
- renderMetricsOverlay() : SceneWindow
- renderOverlay() : BuoyancyController , GroupedSceneController , PickingSceneController , PointForceController , SceneController
- renderPicked : DebugStats
- renderPolygonShape() : ShapeVector
- RenderProxy() : RenderProxy
- RenderQuad() : BatchRender
- renderRequests : DebugStats
- RenderSort : SceneRenderQueue
- renderSortTable : SceneRenderQueue
- renderStateRect() : GuiToolboxButtonCtrl
- renderTab() : GuiTabBookCtrl
- renderTabs() : GuiTabBookCtrl
- renderTooltip() : GuiControl
- reOrder() : BehaviorComponent , GuiStackControl , SceneObjectSet , SimSet
- ReplaceChild() : TiXmlNode
- replaceText() : GuiPopUpMenuCtrl , GuiPopUpMenuCtrlEx
- replayDemoRecord() : NetConnection
- ReportFixture() : SpriteBatchQuery , WorldQuery
- repositionPopup() : GuiPopUpMenuCtrl , GuiPopUpMenuCtrlEx
- request16 : StringBufferManager
- request8 : StringBufferManager
- requestCount16 : StringBuffer::RequestCounts
- requestCount8 : StringBuffer::RequestCounts
- requiresRestart() : GameInterface
- ResDictionary() : ResDictionary , ResourceObject
- reserve() : TiXmlString , Vector< T >
- reset() : AssetDefinition , CompilerFloatTable , CompilerIdentTable , CompilerStringTable , DebugStats , Dictionary , InfiniteBitStream , JoystickInputDevice , LList< T > , SimXMLDocument
- resetAnimationTime() : ImageFrameProviderCore
- resetBlendOptions() : SceneObject
- resetDataKeys() : ParticleAssetField
- resetDebugStats() : Scene
- resetGhosting() : NetConnection
- resetNode() : TamlWriteNode
- resetPropertyValueDirty() : TamlVisitor::PropertyState
- resetQuery() : WorldQueryFilter
- resetScene() : SceneWindow
- resetSeed() : RandomGeneratorBase
- resetState() : IFactoryObjectReset , ImageFrameProviderCore , ParticleSystem::ParticleNode , SceneRenderQueue , SceneRenderRequest , SpriteBatchItem::LogicalPosition , SpriteBatchItem , TamlCustomField , TamlCustomNode , TamlCustomNodes
- resetTickCameraPosition() : SceneWindow
- resetTickCameraTime() : SceneWindow
- resetTickScrollPositions() : Scroller
- resetTickSpatials() : SceneObject
- resetUpdateRegions() : GuiCanvas
- resize() : _StringTable , GuiAutoScrollCtrl , GuiControl , GuiControlArrayControl , GuiDynamicCtrlArrayControl , GuiFormCtrl , GuiFrameSetCtrl , GuiGridControl , GuiInspectorDynamicField , GuiInspectorField , GuiInspectorTypeColor , GuiInspectorTypeFileName , GuiMLTextCtrl , GuiMLTextEditCtrl , GuiPaneControl , GuiRolloutCtrl , GuiScriptNotifyCtrl , GuiScrollCtrl , GuiStackControl , GuiTabBookCtrl , GuiWindowCtrl , HashTable< Key, Value > , SceneWindow , Vector2d< T > , Vector< T >
- ResizeBitStream() : ResizeBitStream
- ResizeFilterStream() : ResizeFilterStream
- ResManager : ResourceObject
- Resolution() : Resolution
- resolveGhost() : NetConnection
- resolveObjectFromGhostIndex() : NetConnection
- Resource() : Resource< T >
- ResourceInstance() : ResourceInstance
- ResourceObject() : ResourceObject
- restart : ConsoleParser
- restartInstance() : Platform
- restoreAssetTags() : AssetManager
- restoreWindow() : Platform
- Resurrecting : TextureManager
- resurrectManager() : TextureManager
- retrieve() : SimpleHashTable< T > , SparseArray< T >
- ReturnBufferSpace : StringStack
- retVal : SimConsoleThreadExecCallback
- reverseTextList() : GuiPopUpMenuCtrl , GuiPopUpMenuCtrlEx
- rewind() : StringStack , ZipTempStream
- rewindTerminate() : StringStack
- RGB : GBitmap , GPalette
- RGB5551 : GBitmap
- RGB565 : GBitmap
- RGBA : GBitmap , GPalette
- rgbBlue : RGBQUAD
- rgbGreen : RGBQUAD
- rgbRed : RGBQUAD
- rgbReserved : RGBQUAD
- riff : WAVE_Struct
- riffSize : WAVE_Struct
- right : BinaryExprNode
- RightArrow : GuiScrollCtrl
- RightJustify : GuiControlProfile , GuiMLTextCtrl
- RightPage : GuiScrollCtrl
- rLastFrameTime : GuiCanvas
- ro : ResourceObjectIndex
- root : spSkeleton
- RootElement() : TiXmlDocument
- rootMiddleMouseDown() : GuiCanvas
- rootMiddleMouseDragged() : GuiCanvas
- rootMiddleMouseUp() : GuiCanvas
- rootMouseDown() : GuiCanvas
- rootMouseDragged() : GuiCanvas
- rootMouseMove() : GuiCanvas
- rootMouseUp() : GuiCanvas
- rootMouseWheelDown() : GuiCanvas
- rootMouseWheelUp() : GuiCanvas
- RootPath : Platform::VolumeInformation
- rootRightMouseDown() : GuiCanvas
- rootRightMouseDragged() : GuiCanvas
- rootRightMouseUp() : GuiCanvas
- rootScreenTouchDown() : GuiCanvas
- rootScreenTouchMove() : GuiCanvas
- rootScreenTouchUp() : GuiCanvas
- rotate : spAtlasRegion , Vector2
- rotateTo() : SceneObject
- rotation : spBone , spBoneData , spRegionAttachment
- round() : Point2F , Vector2
- Row() : TiXmlBase
- row : TiXmlCursor
- rowOffsets() : GuiFrameSetCtrl
- rows() : GuiFrameSetCtrl
- run() : ExecuteThread , NetAsync , Thread