#include <delegateSignal.h>
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void | trigger (A a, B b, C c, D d, E e, F f, G g) |
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| SignalBaseT () |
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| SignalBaseT (const SignalBaseT &base) |
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void | operator= (const SignalBaseT &base) |
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void | merge (const SignalBaseT &base) |
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void | notify (const DelegateSig &dlg, F32 order=0.5f) |
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void | notify (T obj, U func, F32 order=0.5f) |
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void | notify (T func, F32 order=0.5f) |
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void | remove (DelegateSig dlg) |
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void | remove (T obj, U func) |
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void | remove (T func) |
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bool | contains (const DelegateSig &dlg) const |
| Returns true if the signal already contains this delegate. More...
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| SignalBase () |
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| ~SignalBase () |
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void | removeAll () |
| Removes all the delegates from the signal. More...
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bool | isEmpty () const |
| Returns true if the delegate list is empty. More...
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void trigger |
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A |
a, |
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B |
b, |
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C |
c, |
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D |
d, |
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E |
e, |
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F |
f, |
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G |
g |
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) |
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inline |
The documentation for this class was generated from the following file:
- delegates/delegateSignal.h