Torque2D Reference

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### - r -

- RANDOM_ORIENTATION : ParticleAssetEmitter
- Ranged : ActionMap::Node
- Read : File , FileStream , ZipArchive
- ReadWrite : File , FileStream , ZipArchive
- ReadyForNormalGhosts : NetConnection
- RebuildVisible : GuiTreeViewCtrl
- RECTILINEAR_LAYOUT : CompositeSprite
- RENDER_SORT_BATCH : SceneRenderQueue
- RENDER_SORT_GROUP : SceneRenderQueue
- RENDER_SORT_INVALID : SceneRenderQueue
- RENDER_SORT_INVERSE_XAXIS : SceneRenderQueue
- RENDER_SORT_INVERSE_YAXIS : SceneRenderQueue
- RENDER_SORT_INVERSE_ZAXIS : SceneRenderQueue
- RENDER_SORT_NEWEST : SceneRenderQueue
- RENDER_SORT_OFF : SceneRenderQueue
- RENDER_SORT_OLDEST : SceneRenderQueue
- RENDER_SORT_XAXIS : SceneRenderQueue
- RENDER_SORT_YAXIS : SceneRenderQueue
- RENDER_SORT_ZAXIS : SceneRenderQueue
- Resurrecting : TextureManager
- ReturnBufferSpace : StringStack
- RGB : GBitmap , GPalette
- RGB5551 : GBitmap
- RGB565 : GBitmap
- RGBA : GBitmap , GPalette
- RightArrow : GuiScrollCtrl
- RightJustify : GuiControlProfile , GuiMLTextCtrl
- RightPage : GuiScrollCtrl