Torque2D Reference
Public Attributes | List of all members
GLState Struct Reference

GL state information. More...

#include <platformGL.h>

Public Attributes

bool suppARBMultitexture
 
bool suppEXTblendcolor
 
bool suppEXTblendminmax
 
bool suppPackedPixels
 
bool suppTexEnvAdd
 
bool suppLockedArrays
 
bool suppTextureEnvCombine
 
bool suppVertexArrayRange
 
bool suppFogCoord
 
bool suppEdgeClamp
 
bool suppTextureCompression
 
bool suppS3TC
 
bool suppFXT1
 
bool suppTexAnisotropic
 
bool suppPalettedTexture
 
bool suppVertexBuffer
 
bool suppSwapInterval
 
GLint maxFSAASamples
 
unsigned int triCount [4]
 
unsigned int primCount [4]
 
unsigned int primMode
 
GLfloat maxAnisotropy
 
GLint maxTextureUnits
 

Detailed Description

GL state information.

Member Data Documentation

GLfloat maxAnisotropy
GLint maxFSAASamples
GLint maxTextureUnits
unsigned int primCount
unsigned int primMode
bool suppARBMultitexture
bool suppEdgeClamp
bool suppEXTblendcolor
bool suppEXTblendminmax
bool suppFogCoord
bool suppFXT1
bool suppLockedArrays
bool suppPackedPixels
bool suppPalettedTexture
bool suppS3TC
bool suppSwapInterval
bool suppTexAnisotropic
bool suppTexEnvAdd
bool suppTextureCompression
bool suppTextureEnvCombine
bool suppVertexArrayRange
bool suppVertexBuffer
unsigned int triCount

The documentation for this struct was generated from the following file: