Torque2D Reference
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#include <Slot.h>
Public Attributes | |
spSlotData *const | data |
struct spSkeleton *const | skeleton |
spBone *const | bone |
float | r |
float | g |
float | b |
float | a |
spAttachment *const | attachment |
float a |
spAttachment* const attachment |
float b |
spBone* const bone |
spSlotData* const data |
float g |
float r |
struct spSkeleton* const skeleton |