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Public Types | Public Attributes | List of all members
ActionMap::Node Struct Reference

`#include <actionMap.h>`

## Public Types
enum | Flags { Ranged = BIT(0), HasScale = BIT(1), HasDeadZone = BIT(2), Inverted = BIT(3), NonLinear = BIT(4), BindCmd = BIT(5) }

## Public Attributes
U32 | modifiers
U32 | action
U32 | flags
F32 | deadZoneBegin
F32 | deadZoneEnd
F32 | scaleFactor
SimObject * | object
| Object to call consoleFunction on. More...
StringTableEntry | consoleFunction
| Console function to call with new values. More...
char * | makeConsoleCommand
| Console command to execute when we make this command. More...
char * | breakConsoleCommand
| Console command to execute when we break this command. More...

## Member Enumeration Documentation

enum Flags

Enumerator
Ranged | Ranged input.
HasScale | Scaled input.
HasDeadZone | Dead zone is present.
Inverted | Input is inverted.
NonLinear |
BindCmd | Bind a console command to this.

## Member Data Documentation

U32 action

char* breakConsoleCommand

Console command to execute when we break this command.

StringTableEntry consoleFunction

Console function to call with new values.

F32 deadZoneBegin

See also
  Node::Flags

F32 deadZoneEnd

U32 flags

char* makeConsoleCommand

Console command to execute when we make this command.

U32 modifiers

SimObject* object

Object to call consoleFunction on.

F32 scaleFactor

The documentation for this struct was generated from the following file:

- input/actionMap.h