Torque2D Reference

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes

- Class List
- Class Index
- Class Hierarchy
- Class Members

Public Member Functions | Friends | List of all members
TextureObject Class Reference

`#include <TextureObject.h>`

## Public Member Functions
| TextureObject ()
StringTableEntry | getTextureKey (void)
GLuint | getGLTextureName (void)
const GBitmap * | getBitmap (void)
U32 | getTextureWidth (void)
U32 | getTextureHeight (void)
U32 | getBitmapWidth (void)
U32 | getBitmapHeight (void)
GLuint | getFilter (void)
bool | getClamp (void)
S32 | getTextureResidentSize (void) const
S32 | getBitmapResidentSize (void) const
TextureHandle::TextureHandleType | getHandleType (void)

## Friends
class | TextureManager
class | TextureDictionary
class | TextureHandle

## Constructor & Destructor Documentation

TextureObject | ( |  | ) |
| inline

## Member Function Documentation

const GBitmap* getBitmap | ( | void |  | ) |
| inline

U32 getBitmapHeight | ( | void |  | ) |
| inline

S32 getBitmapResidentSize | ( | void |  | ) | const
| inline

U32 getBitmapWidth | ( | void |  | ) |
| inline

bool getClamp | ( | void |  | ) |
| inline

GLuint getFilter | ( | void |  | ) |
| inline

GLuint getGLTextureName | ( | void |  | ) |
| inline

TextureHandle::TextureHandleType getHandleType | ( | void |  | ) |
| inline

U32 getTextureHeight | ( | void |  | ) |
| inline

StringTableEntry getTextureKey | ( | void |  | ) |
| inline

S32 getTextureResidentSize | ( | void |  | ) | const
| inline

U32 getTextureWidth | ( | void |  | ) |
| inline

## Friends And Related Function Documentation

friend class TextureDictionary
| friend

friend class TextureHandle
| friend

friend class TextureManager
| friend

The documentation for this class was generated from the following file:

- graphics/TextureObject.h