Torque2D Reference
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GuiMessageVectorCtrl::LineWrapping Struct Reference

#include <guiMessageVectorCtrl.h>

Classes

struct  SEPair
 

Public Attributes

U32 numLines
 
SEPairstartEndPairs
 

Detailed Description

Derived classes must keep this set of variables consistent if they use this classes onRender. Note that this has the fairly large disadvantage of requiring lots of ugly, tiny mem allocs. A rewrite to a more memory friendly version might be a good idea...

Member Data Documentation

U32 numLines
SEPair* startEndPairs

The documentation for this struct was generated from the following file: