Torque2D Reference
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#include <TextureObject.h>
Public Member Functions | |
TextureObject () | |
StringTableEntry | getTextureKey (void) |
GLuint | getGLTextureName (void) |
const GBitmap * | getBitmap (void) |
U32 | getTextureWidth (void) |
U32 | getTextureHeight (void) |
U32 | getBitmapWidth (void) |
U32 | getBitmapHeight (void) |
GLuint | getFilter (void) |
bool | getClamp (void) |
S32 | getTextureResidentSize (void) const |
S32 | getBitmapResidentSize (void) const |
TextureHandle::TextureHandleType | getHandleType (void) |
Friends | |
class | TextureManager |
class | TextureDictionary |
class | TextureHandle |
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