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Torque2D Reference
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GL state information. More...
#include <platformGL.h>
Public Attributes | |
| bool | suppARBMultitexture |
| bool | suppEXTblendcolor |
| bool | suppEXTblendminmax |
| bool | suppPackedPixels |
| bool | suppTexEnvAdd |
| bool | suppLockedArrays |
| bool | suppTextureEnvCombine |
| bool | suppVertexArrayRange |
| bool | suppFogCoord |
| bool | suppEdgeClamp |
| bool | suppTextureCompression |
| bool | suppS3TC |
| bool | suppFXT1 |
| bool | suppTexAnisotropic |
| bool | suppPalettedTexture |
| bool | suppVertexBuffer |
| bool | suppSwapInterval |
| GLint | maxFSAASamples |
| unsigned int | triCount [4] |
| unsigned int | primCount [4] |
| unsigned int | primMode |
| GLfloat | maxAnisotropy |
| GLint | maxTextureUnits |
GL state information.
| GLfloat maxAnisotropy |
| GLint maxFSAASamples |
| GLint maxTextureUnits |
| unsigned int primCount |
| unsigned int primMode |
| bool suppARBMultitexture |
| bool suppEdgeClamp |
| bool suppEXTblendcolor |
| bool suppEXTblendminmax |
| bool suppFogCoord |
| bool suppFXT1 |
| bool suppLockedArrays |
| bool suppPackedPixels |
| bool suppPalettedTexture |
| bool suppS3TC |
| bool suppSwapInterval |
| bool suppTexAnisotropic |
| bool suppTexEnvAdd |
| bool suppTextureCompression |
| bool suppTextureEnvCombine |
| bool suppVertexArrayRange |
| bool suppVertexBuffer |
| unsigned int triCount |
1.8.10