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Torque2D Reference
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#include <RegionAttachment.h>
Public Attributes | |
| spAttachment | super |
| float | x |
| float | y |
| float | scaleX |
| float | scaleY |
| float | rotation |
| float | width |
| float | height |
| void * | rendererObject |
| int | regionOffsetX |
| int | regionOffsetY |
| int | regionWidth |
| int | regionHeight |
| int | regionOriginalWidth |
| int | regionOriginalHeight |
| float | offset [8] |
| float | uvs [8] |
| float height |
| float offset[8] |
| int regionHeight |
| int regionOffsetX |
| int regionOffsetY |
| int regionOriginalHeight |
| int regionOriginalWidth |
| int regionWidth |
| void* rendererObject |
| float rotation |
| float scaleX |
| float scaleY |
| spAttachment super |
| float uvs[8] |
| float width |
| float x |
| float y |
1.8.10