| Methods in gov.nasa.worldwind.geom that return Quaternion |
static Quaternion |
Quaternion.Add(Quaternion a,
Quaternion b)
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static Quaternion |
Quaternion.AxisAngleToQuaternion(Angle angle,
double x,
double y,
double z)
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Quaternion |
Quaternion.Conjugate()
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static Quaternion |
Quaternion.Divide(Quaternion q,
double s)
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static Quaternion |
Quaternion.Divide(Quaternion a,
Quaternion b)
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static Quaternion |
Quaternion.EulerToQuaternion(double yaw,
double pitch,
double roll)
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Quaternion |
Quaternion.Exp()
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static Quaternion |
Quaternion.Exp(Quaternion q)
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Quaternion |
Quaternion.Ln()
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static Quaternion |
Quaternion.Ln(Quaternion q)
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static Quaternion |
Quaternion.Multiply(double s,
Quaternion q)
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static Quaternion |
Quaternion.Multiply(Point v,
Quaternion q)
equivalent to multiplying by the quaternion (0, v) |
static Quaternion |
Quaternion.Multiply(Quaternion q,
double s)
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static Quaternion |
Quaternion.Multiply(Quaternion a,
Quaternion b)
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Quaternion |
Quaternion.Normalize()
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static Quaternion |
Quaternion.Slerp(Quaternion q0,
Quaternion q1,
double t)
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static Quaternion |
Quaternion.Squad(Quaternion q1,
Quaternion a,
Quaternion b,
Quaternion c,
double t)
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static Quaternion |
Quaternion.Subtract(Quaternion a,
Quaternion b)
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| Methods in gov.nasa.worldwind.geom with parameters of type Quaternion |
static double |
Quaternion.Abs(Quaternion q)
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static Quaternion |
Quaternion.Add(Quaternion a,
Quaternion b)
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static Quaternion |
Quaternion.Divide(Quaternion q,
double s)
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static Quaternion |
Quaternion.Divide(Quaternion a,
Quaternion b)
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static double |
Quaternion.Dot(Quaternion a,
Quaternion b)
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static Quaternion |
Quaternion.Exp(Quaternion q)
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static Quaternion |
Quaternion.Ln(Quaternion q)
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static Quaternion |
Quaternion.Multiply(double s,
Quaternion q)
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static Quaternion |
Quaternion.Multiply(Point v,
Quaternion q)
equivalent to multiplying by the quaternion (0, v) |
static Quaternion |
Quaternion.Multiply(Quaternion q,
double s)
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static Quaternion |
Quaternion.Multiply(Quaternion a,
Quaternion b)
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static double |
Quaternion.Norm2(Quaternion q)
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static Point |
Quaternion.QuaternionToAxisAngle(Quaternion q)
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static Point |
Quaternion.QuaternionToEuler(Quaternion q)
Transforms a rotation in quaternion form to a set of Euler angles |
static Quaternion |
Quaternion.Slerp(Quaternion q0,
Quaternion q1,
double t)
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static Quaternion |
Quaternion.Squad(Quaternion q1,
Quaternion a,
Quaternion b,
Quaternion c,
double t)
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static Quaternion |
Quaternion.Subtract(Quaternion a,
Quaternion b)
|