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Android APIs
public class

AnticipateOvershootInterpolator

extends Object
implements Interpolator
java.lang.Object
   ↳ android.view.animation.AnticipateOvershootInterpolator

Class Overview

An interpolator where the change starts backward then flings forward and overshoots the target value and finally goes back to the final value.

Summary

Public Constructors
AnticipateOvershootInterpolator ()
AnticipateOvershootInterpolator (float tension)
AnticipateOvershootInterpolator (float tension, float extraTension)
AnticipateOvershootInterpolator ( Context context, AttributeSet attrs)
Public Methods
float getInterpolation (float t)
Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction.
[Expand]
Inherited Methods
From class java.lang.Object
From interface android.animation.TimeInterpolator

Public Constructors

public AnticipateOvershootInterpolator ()

Added in API level 4

public AnticipateOvershootInterpolator (float tension)

Added in API level 4

Parameters
tension Amount of anticipation/overshoot. When tension equals 0.0f, there is no anticipation/overshoot and the interpolator becomes a simple acceleration/deceleration interpolator.

public AnticipateOvershootInterpolator (float tension, float extraTension)

Added in API level 4

Parameters
tension Amount of anticipation/overshoot. When tension equals 0.0f, there is no anticipation/overshoot and the interpolator becomes a simple acceleration/deceleration interpolator.
extraTension Amount by which to multiply the tension. For instance, to get the same overshoot as an OvershootInterpolator with a tension of 2.0f, you would use an extraTension of 1.5f.

public AnticipateOvershootInterpolator ( Context context, AttributeSet attrs)

Added in API level 4

Public Methods

public float getInterpolation (float t)

Added in API level 4

Maps a value representing the elapsed fraction of an animation to a value that represents the interpolated fraction. This interpolated value is then multiplied by the change in value of an animation to derive the animated value at the current elapsed animation time.

Parameters
t A value between 0 and 1.0 indicating our current point in the animation where 0 represents the start and 1.0 represents the end
Returns
  • The interpolation value. This value can be more than 1.0 for interpolators which overshoot their targets, or less than 0 for interpolators that undershoot their targets.