| 
         Public Methods
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glActiveTexture
           
          
          (int texture)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glAlphaFunc
           
          
          (int func, float ref)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glAlphaFuncx
           
          
          (int func, int ref)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glBindTexture
           
          
          (int target, int texture)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glBlendFunc
           
          
          (int sfactor, int dfactor)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClear
           
          
          (int mask)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClearColor
           
          
          (float red, float green, float blue, float alpha)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClearColorx
           
          
          (int red, int green, int blue, int alpha)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClearDepthf
           
          
          (float depth)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClearDepthx
           
          
          (int depth)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClearStencil
           
          
          (int s)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glClientActiveTexture
           
          
          (int texture)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glColor4f
           
          
          (float red, float green, float blue, float alpha)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glColor4x
           
          
          (int red, int green, int blue, int alpha)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glColorMask
           
          
          (boolean red, boolean green, boolean blue, boolean alpha)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glColorPointer
           
          
          (int size, int type, int stride,
          
           Buffer
          
          pointer)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glCompressedTexImage2D
           
          
          (int target, int level, int internalformat, int width, int height, int border, int imageSize,
          
           Buffer
          
          data)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glCompressedTexSubImage2D
           
          
          (int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize,
          
           Buffer
          
          data)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glCopyTexImage2D
           
          
          (int target, int level, int internalformat, int x, int y, int width, int height, int border)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glCopyTexSubImage2D
           
          
          (int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glCullFace
           
          
          (int mode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDeleteTextures
           
          
          (int n, int[] textures, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDeleteTextures
           
          
          (int n,
          
           IntBuffer
          
          textures)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDepthFunc
           
          
          (int func)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDepthMask
           
          
          (boolean flag)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDepthRangef
           
          
          (float zNear, float zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDepthRangex
           
          
          (int zNear, int zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDisable
           
          
          (int cap)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDisableClientState
           
          
          (int array)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDrawArrays
           
          
          (int mode, int first, int count)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glDrawElements
           
          
          (int mode, int count, int type,
          
           Buffer
          
          indices)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glEnable
           
          
          (int cap)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glEnableClientState
           
          
          (int array)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFinish
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFlush
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogf
           
          
          (int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogfv
           
          
          (int pname,
          
           FloatBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogfv
           
          
          (int pname, float[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogx
           
          
          (int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogxv
           
          
          (int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFogxv
           
          
          (int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFrontFace
           
          
          (int mode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFrustumf
           
          
          (float left, float right, float bottom, float top, float zNear, float zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glFrustumx
           
          
          (int left, int right, int bottom, int top, int zNear, int zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glGenTextures
           
          
          (int n,
          
           IntBuffer
          
          textures)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glGenTextures
           
          
          (int n, int[] textures, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            int
         
         | 
        
         
          
           
            glGetError
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glGetIntegerv
           
          
          (int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glGetIntegerv
           
          
          (int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
          
           String
          
         
         | 
        
         
          
           
            glGetString
           
          
          (int name)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glHint
           
          
          (int target, int mode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelf
           
          
          (int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelfv
           
          
          (int pname,
          
           FloatBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelfv
           
          
          (int pname, float[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelx
           
          
          (int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelxv
           
          
          (int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightModelxv
           
          
          (int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightf
           
          
          (int light, int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightfv
           
          
          (int light, int pname, float[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightfv
           
          
          (int light, int pname,
          
           FloatBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightx
           
          
          (int light, int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightxv
           
          
          (int light, int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLightxv
           
          
          (int light, int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLineWidth
           
          
          (float width)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLineWidthx
           
          
          (int width)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLoadIdentity
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLoadMatrixf
           
          
          (float[] m, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLoadMatrixf
           
          
          (
          
           FloatBuffer
          
          m)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLoadMatrixx
           
          
          (
          
           IntBuffer
          
          m)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLoadMatrixx
           
          
          (int[] m, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glLogicOp
           
          
          (int opcode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialf
           
          
          (int face, int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialfv
           
          
          (int face, int pname, float[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialfv
           
          
          (int face, int pname,
          
           FloatBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialx
           
          
          (int face, int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialxv
           
          
          (int face, int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMaterialxv
           
          
          (int face, int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMatrixMode
           
          
          (int mode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultMatrixf
           
          
          (float[] m, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultMatrixf
           
          
          (
          
           FloatBuffer
          
          m)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultMatrixx
           
          
          (
          
           IntBuffer
          
          m)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultMatrixx
           
          
          (int[] m, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultiTexCoord4f
           
          
          (int target, float s, float t, float r, float q)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glMultiTexCoord4x
           
          
          (int target, int s, int t, int r, int q)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glNormal3f
           
          
          (float nx, float ny, float nz)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glNormal3x
           
          
          (int nx, int ny, int nz)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glNormalPointer
           
          
          (int type, int stride,
          
           Buffer
          
          pointer)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glOrthof
           
          
          (float left, float right, float bottom, float top, float zNear, float zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glOrthox
           
          
          (int left, int right, int bottom, int top, int zNear, int zFar)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPixelStorei
           
          
          (int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPointSize
           
          
          (float size)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPointSizex
           
          
          (int size)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPolygonOffset
           
          
          (float factor, float units)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPolygonOffsetx
           
          
          (int factor, int units)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPopMatrix
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glPushMatrix
           
          
          ()
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glReadPixels
           
          
          (int x, int y, int width, int height, int format, int type,
          
           Buffer
          
          pixels)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glRotatef
           
          
          (float angle, float x, float y, float z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glRotatex
           
          
          (int angle, int x, int y, int z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glSampleCoverage
           
          
          (float value, boolean invert)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glSampleCoveragex
           
          
          (int value, boolean invert)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glScalef
           
          
          (float x, float y, float z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glScalex
           
          
          (int x, int y, int z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glScissor
           
          
          (int x, int y, int width, int height)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glShadeModel
           
          
          (int mode)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glStencilFunc
           
          
          (int func, int ref, int mask)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glStencilMask
           
          
          (int mask)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glStencilOp
           
          
          (int fail, int zfail, int zpass)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexCoordPointer
           
          
          (int size, int type, int stride,
          
           Buffer
          
          pointer)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvf
           
          
          (int target, int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvfv
           
          
          (int target, int pname,
          
           FloatBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvfv
           
          
          (int target, int pname, float[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvx
           
          
          (int target, int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvxv
           
          
          (int target, int pname, int[] params, int offset)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexEnvxv
           
          
          (int target, int pname,
          
           IntBuffer
          
          params)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexImage2D
           
          
          (int target, int level, int internalformat, int width, int height, int border, int format, int type,
          
           Buffer
          
          pixels)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexParameterf
           
          
          (int target, int pname, float param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexParameterx
           
          
          (int target, int pname, int param)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTexSubImage2D
           
          
          (int target, int level, int xoffset, int yoffset, int width, int height, int format, int type,
          
           Buffer
          
          pixels)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTranslatef
           
          
          (float x, float y, float z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glTranslatex
           
          
          (int x, int y, int z)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glVertexPointer
           
          
          (int size, int type, int stride,
          
           Buffer
          
          pointer)
         
         | 
       
       
        | 
         
          abstract
            
            
            
            
            void
         
         | 
        
         
          
           
            glViewport
           
          
          (int x, int y, int width, int height)
         
         |