java.lang.Object | |
↳ | android.renderscript.ScriptGroup.Builder |
Helper class to build a ScriptGroup. A ScriptGroup is created in two steps.
First, all kernels to be used by the ScriptGroup should be added.
Second, add connections between kernels. There are two types of connections: kernel to kernel and kernel to field. Kernel to kernel allows a kernel's output to be passed to another kernel as input. Kernel to field allows the output of one kernel to be bound as a script global. Kernel to kernel is higher performance and should be used where possible.
A ScriptGroup must contain a single directed acyclic graph (DAG); it cannot contain cycles. Currently, all kernels used in a ScriptGroup must come from different Script objects. Additionally, all kernels in a ScriptGroup must have at least one input, output, or internal connection.
Once all connections are made, a call to
create()
will
return the ScriptGroup object.
Public Constructors | |||||||||||
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Create a Builder for generating a ScriptGroup.
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Public Methods | |||||||||||
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Adds a connection to the group.
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Adds a connection to the group.
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Adds a Kernel to the group.
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Creates the Script group.
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[Expand]
Inherited Methods
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From class
java.lang.Object
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Create a Builder for generating a ScriptGroup.
rs | The RenderScript context. |
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Adds a connection to the group.
t | The type of the connection. This is used to determine the kernel launch sizes for both sides of this connection. |
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from | The source for the connection. |
to | The destination of the connection. |
Adds a connection to the group.
t | The type of the connection. This is used to determine the kernel launch sizes on the source side of this connection. |
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from | The source for the connection. |
to | The destination of the connection. |
Adds a Kernel to the group.
k | The kernel to add. |
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Creates the Script group.