java.lang.Object | ||
↳ | android.renderscript.BaseObj | |
↳ | android.renderscript.Type |
A Type describes the
Element
and dimensions used for an
Allocation
or a parallel operation. Types are created through
Type.Builder
.
A Type always includes an
Element
and an X
dimension. A Type may be multidimensional, up to three dimensions. A nonzero
value in the Y or Z dimensions indicates that the dimension is present. Note
that a Type with only a given X dimension and a Type with the same X
dimension but Y = 1 are not equivalent.
A Type also supports inclusion of level of detail (LOD) or cube map faces. LOD and cube map faces are booleans to indicate present or not present.
A Type also supports YUV format information to support an
Allocation
in a YUV format. The YUV formats
supported are
YV12
,
NV21
, and
YUV_420_888
For more information about creating an application that uses RenderScript, read the RenderScript developer guide.
Nested Classes | |||||||||||
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|
Type.Builder | Builder class for Type. | |||||||||
|
Type.CubemapFace |
Public Methods | |||||||||||
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Return the total number of accessable cells in the Type.
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Return the element associated with this Type.
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Return the value of the X dimension.
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Return the value of the Y dimension or 0 for a 1D allocation.
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Get the YUV format
|
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Return the value of the Z dimension or 0 for a 1D or 2D allocation.
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Return if the Type is a cube map.
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Return if the Type has a mipmap chain.
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[Expand]
Inherited Methods
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From class
android.renderscript.BaseObj
|
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From class
java.lang.Object
|
Return the total number of accessable cells in the Type.
Return the element associated with this Type.
Return the value of the Y dimension or 0 for a 1D allocation.
Return the value of the Z dimension or 0 for a 1D or 2D allocation.
Return if the Type has a mipmap chain.